Friday, 17 September 2010

WipEout is Good!


















Trademarked and stylised as WipEout HD, is the eighth title in the wipeout racing series, developed by sony liverpool for the PS3. The game marks the Wipeout franchise's debut on PlayStation 3 and was available exclusively as a downloadable title from the PS store it is now available on Blu-ray disc packaged with the Fury expansion as of 16 December 2009. While the game borrows its tracks and teams from the PSP games Wipeout pure and Wipeout pulse the content has been upgraded for the game to render up to 1080p and at 60 frames per second with a Dolby 5.1 surround soundtrack.

The game was released in September 2008 in EU and US territories, and in Japan in October 2008. Wipeout HD and its expansion were released on Blu-ray on 16 October 2009 in the UK.



The game is set in the year 2207. Players take part in the FX400 Anti-Gravity Racing League, competing in various types of race at several race courses set around the world.


Wipeout Pure is a 2005 video game in the wipeout series for the PSP. The game was released simultaneously with the release of the PSP during its North American launch. The Developers expressed a desire to return to the handling of Wipeout 2097 and to make various changes to the track design. Most notably, the pit lane for recharging shields is absent, with the player instead able to replenish energy by absorbing the currently-carried weapon. The return to the style of past games and streamlining of the gameplay make up the "pure" essence of Pure. The game takes place in the year 2197, one century after Wipeout 2097.





Wipeout 3 , alternatively spelled wip3out, is a futuristic racing video gME developed and published by psygnosis exclusively for the Sony playsttion. The title is the fourth game in the wipeout series, and was released in Europe and North America in September 1999. The game was re-released in Europe as Wipeout 3: Special Edition in August 2000. Players control extremely fast anti gravity ships and use weapons to force enemies out of the race.

Developer Psygnosis hired design studio The Designers Republic to create a simple colour scheme and design for in-game menus and race courses, to create what a Psygnosis staff member called "a believable future". The game is one of the few PlayStation titles to run in high-resolution mode, offering crisper graphics and visuals. Wipeout 3's soundtrack is composed of techno and electronica tracks selected by dj sasha and features contributions by Orbital and The Chemical Brothers

The game was positively received on release; critics lauded the graphics, music, and minimalist design elements. The high level of difficulty, perceived lack of new content and courses, and lack of new game features were seen as the game's primary faults. Despite generally good press, the game was a financial disappointment. Wipeout 3 was the last title in the series to appear on the PlayStation.



Wipeout 2097 (or Wipeout XL in the USA; styled wipE'out" 2097). It is the second game released in the Wipeout series by developers psygnosis and a year after the original game in the series

Whereas the original game introduced the F3600 anti gravity racing league in the year 2052, Wipeout 2097 is set over four decades later and introduces the player to the much faster, more competitive, and more dangerous F5000 AG racing league. The game is set exactly 100 years after the actual release year of the game.



Set in the year 2052, players compete in the F3600 anti - gravity racing league, piloting one of a selection of craft in races on several different tracks. There are four different racing teams to choose from, and two ships for each team. each ship with its own distinct characteristics of acceleration, top speed, mass, and turning radius. By piloting their craft over power up pads found on the tracks, the player can pick up shields, turbo boosts, mines, shock waves, rockets, or missiles, which protect the player's craft or disrupt the competitors' craft.

There are seven race tracks in the game total, six of them located in futuristic versions of countries such as Canada and Japan with a seventh, hidden track set on Mars








Wipeout released for PS in 1995, was one of the first video games to incorporate electronic music by non-mainstream, alternative artists into the game. The artwork for the album was made by The Designers Republic in their typical futuristic style, in line with the artwork of the game and its future setting. The soundtrack album had a different track list than the game itself, making use of only a few songs that were present in-game. Aside from tracks 1, 2 and 5, no tracks from the game appear in the album, with all of the Electronic Tracks tracks by CoLD SToRAGE having been replaced with work by better-known "underground" artists.

















































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